/**刀的基类 */
class BaseBitmap extends egret.Bitmap implements IPool {
	public constructor() {
		super();
	}
	/**刀的状态 */
	public state:number;
	/**初始化刀的数值 */
	public reset() {
		this.texture = null;
		this.width = 0;
		this.height = 0;
		this.alpha = 1;
		this.rotation = 0;
		this.anchorOffsetX = 0;
		this.anchorOffsetY = 0;
		this.scaleX = 1;
		this.scaleY = 1;
		this.state =1;
	}

    public clear() {}
	public destroy() {}
}
//可能情况1：window数组中一个叫BaseBitmap的元素等于这个类
window['BaseBitmap'] = BaseBitmap;